Skylanders Trap Team Starter Pack – Xbox 360 Reviews

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Skylanders Trap Team Starter Pack – Xbox 360 Reviews

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Skylanders Trap Team Starter Pack – Xbox 360

Skylanders Trap Team Starter Pack - Xbox 360

  • Starter Pack includes: 1-Video Game, 1-Traptanium Portal, 2-Skylanders Figures, 2-Traps, 1-Character Collector Poster, 2-Sticker Sheets with Secret Codes and 2-Trading Cards.
  • Warning: Choking Hazard – Small parts. Not for children under 3 yrs.

Capture Evil. Unleash Good. Kaos has blown up the walls of the feared Cloudcracker Prison freeing the most notorious villains in Skylands. it’s up to you and the Skylanders to find and capture them. using Traptanium, a magic material that can harness the power of the Elements, you have the amazing ability to trap the villains and return them to Skylands to fight for you! Begin the ultimate adventure as you explore Skylands in search of the escaped villains! Starter Pack includes: 1-Video

List Price: $ 54.99

Price: $ 12.99



May 20, 2016 at 4:34 am
53 of 58 people found the following review helpful
1.0 out of 5 stars
Activision’s GREED and distribution practices ruin an otherwise fun and creative game, January 17, 2015
Outrun1986 (Niagara Falls, NY) –

This review is from: Skylanders Trap Team Starter Pack – Xbox 360 (Video Game)

This review is being written by someone who has actually played this game extensively. Most of the reviews on here are written by gift giving buyers who simply hand the item off to someone not thinking about what they are actually buying.

First of all, skylanders is a fun and creative game. It can lead to lots of memorable experiences, and the figures can be played with outside the game, for even more fun. It is a platforming action game, and it is safe for kids to play this game. It does not have online play or extreme violence like other games on the market.

In order to unlock many parts of this game, and items within the game, you need to purchase additional figures beyond what the starter pack offers. If you already have a huge collection of figures, you will mostly find them useless for this game. This is the GREED part of it. Activision, the company that makes this game has decided that in order to unlock certain gates in the game, gates that come up VERY often in the game, you must buy a brand new figure, a Trap Master, one for every element. In previous skylanders games, the elemental gates could be unlocked with any figure from a previous game making your collection have some value. I have played this game and there is nothing special behind these elemental gates vs what was in them in previous skylanders game. However, behind the gate is a hat or collectible that is needed to get the 4 stars on the level, without it, you will never finish the game 100%.

I also have issue with how these elemental gates have been handled. You literately put the figure on the portal and move the character forward and you have already gotten the collectible or hat. Nothing else behind the gate, just a hat or other pointless item. Now if the gates had more substantial content behind them, I would not have any issues with paying fifteen dollars or more per figure, but it is literately walk forward and get the hat then you are done and it takes less than a minute. In swap force new figures were required, but they unlocked a whole mini game, one per figure, These mini games can be revisited any time you want and have a few levels per game. I felt that was enough content to justify the cost, plus the top and bottom of the figures swapped, which ultimately gave you new combos anytime you bought a new figure which was very cool. There is no justifying the cost for this game, it is pay to play, which is GREED pure and simple. Activision couldn’t make it any more blatant.

Not only is it greed, its greed that preys on children and parents. This is the worst kind of greed. Not everyone can afford to buy every figure, but the way it is handled in this game, it is almost required. which brings up my next point, the availability of the items needed to unlock stuff in this game.

For those that haven’t played this game yet, you have traps, that are little plastic key type things, and you put them in the portal to trap monsters in the game. Of course there are only 2 traps in the starter pack, and you need one trap of each element to trap all the villians in this game. Of course your child is going to want to trap every villian, as it would be pointless to play this game if you can only trap villians of the water and life elements. So now you have to go out and buy a set of traps in addition to one trap master of each element.

There is one item that is needed to unlock Kaos in this game, it is called the Kaos trap. It is not included in the starter pack, despite the fact that the package boasts that you can play as Kaos. This trap is completely unavailable in stores and you cannot play as Kaos without this item. I assumed that this item would be extremely common, but it is the hardest to find item to play this game. I was at a store at the very moment they released all the trap team merchandise, and this item was not among the shipment. This item now costs more than the price of the game to buy because scalpers have bought them up and are reselling them at absured prices, leading to deception. This item should be the first item customers see on retail shelves when they go to buy this game. Some of the other traps are also very hard to find in stores, most stores seem to only be stocking a certain element, so you might have to go to several stores before you can even get one of each element trap.

Expansion packs, there are 4 expansion packs for these games, these packs unlock additional levels in the game. The light and dark packs are basically required again, to play this game. Because those elemental gates I previously mentioned, well 2 of them are “unknown” gates in the game, which show up as a question mark on the gate. You cannot enter these at all until you purchase a light or dark element pack. These elements show up as soon as you play the game in the first chapter there is already one of these gates so you can’t even finish the first level…

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May 20, 2016 at 4:37 am
36 of 42 people found the following review helpful
2.0 out of 5 stars
Good, but a rip off game with Activision stimulating a black market of overpriced products…., October 17, 2014

This review is from: Skylanders Trap Team Starter Pack – Xbox 360 (Video Game)
I liked this 4th version of Skylanders… This new trap system was well developed and a good innovation taking into account the previous game of this franchising (Skylanders Swap force). In particular, I enjoyed the blinking light coming from the trap and the villain voice coming from the portal speaker (when a villain is trapped inside the key). In the previous game I liked the swap-ability of characters and how the portal is able to recognize the swapped ones, allowing to upgrade the torso and bottom differentially. Some aspects of this game version were improved when compared to the previous one: the portal is awesome (beautiful design); now you only need 3 stars for portal master ranking up (and you receive a gift every time that you rank up); new challenges promoted by Kaos, such as building canons to protect a “mystery box”; challenges for upgrading the trapped villain, etc. However, I cannot give five stars to this new version due to 2 mainly reasons: I didn’t see any advantage (so far) of having swap-force and giants figures from the previous versions; this game is obligating us (once again) to purchase new Skylanders characters for having all benefits of this new game version. Unfortunately for us (and fortunately for Activision), you can NOT trap 2 villains in the same “crystal” trap of the respective element, which means that you should buy several traps of different elements. You can change the villain in the trap, putting another one from a list of already defeated villains. Briefly, if you defeat a villain during the game and no free trap is available for capturing him/her inside, you can replace an already trapped villain for a new one (must be a trap matching the villain element). But I believe that nobody wants to have one single trap of each element and the plausible alternative is to buy a new free trap (and the Kaos trap of course).
In my opinion, the game is really good and enjoyable (it did worth my spent money), but be prepared for a new money-grab system, sucking your economy with different “accessories”…. If you buy it, you will have two (or 3) reasons for spending more and more dollar bills: new figures (regular and trap masters), traps and new accessories packs (including level packs). If you are a fan of the Skylanders franchise (as myself), you won’t be disappointed with this game. I’m 36 years old and I always had funny (and relaxing) moments playing this franchise. Considering that I don’t have kids and this game is played by myself (I spend my own money on it), I don’t see any problem to buy some figures and packs every 3 months. To whom with kids, I just imagine how hard should be for parents when the kids bother them asking for more and more figures, traps and/or packs. And this is the point that I don’t like in this game: It’s not fair when you need to spend a lot of money for having access the the full content of the game (it’s ripping me off). For exploring everything in this new version, you must have: one trap master of each element; one trap of each element plus the Kaos trap (if you want to play as Kaos); unknown trap (there are villains that you have to put in unknown traps); maybe unknown trap masters (there are gates that you must have an unknown character). Thus, this game was designed to take our money as much as Activision can. Before Skylanders, I’ve never imagined to play a game (on consoles) having to spend a lot of $$$ besides the value of the game disc itself. I promised to myself that this new Skylanders game is gonna be my LAST game of this franchising.

UPDATED on Jan 20th, 2015

The game has some glitches and Activision didn’t release any update so far. The Kaos Trap stills out of stock in all stores and online as well. The both expansion packs (Midnight Museum and Sunscraper Spire) are now sold out everywhere. I got my copy of expansion packs here on Amazon and then I discovered that expansion packs are crucial for getting access to unidentified portals, showing that these packs are part of the game, and not a simple addon. So, this reinforces my beliefs that Activision is ripping us off with contents which are fundamental for having access to the full game. Besides that, I don’t understand this Activision policy: Is Activision stimulating scalpers who offer overpriced products?? This is why I took one star off (my previous review was 3 stars)

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May 20, 2016 at 5:22 am
30 of 36 people found the following review helpful
4.0 out of 5 stars
A couple of slight missteps, but a solid 4th release for Skylanders, October 8, 2014

This review is from: Skylanders Trap Team Starter Pack – Xbox 360 (Video Game)

We’ve had all of one day to play Skylanders Trap Team and form our opinions on what we like and don’t like so far, so I reserve the right to change my mind later once we finish the game 🙂

Skylands is still a vibrant and intriguing place to visit – the quality of the graphics is still top notch, there is a host of new and interesting characters to get to know, and many of the recurring characters from the previous 3 games are back as the scenes from each chapter of the story play out. The gameplay seems about the same as Skylanders Swap Force so far (I’m still SO glad they enabled jumping without bounce pads in the last game and kept it for this one), with a few new twists like unlockables needing an “unknown element”, a fun-to-watch power struggle between the freed villians from Cloudcracker Prison and Kaos (in which the ex-con villains, led by the Golden Queen, quickly gain the upper hand early), and the introduction of the trap crystals and traptanium into the gameplay.

The main wow-factor this time around is of course the ability to trap villians when you defeat them and then play as them after you’ve sucked them into the trap crystal inserted into the slot in the new “traptanium portal”. The new feature doesn’t disappoint. The whole villain trapping element of the game is fun, thanks in part to each villain character having 3 signature abilities to fight with, their own set of catch phrases, and even their own challenge missions designed for them to complete to “redeem themselves”. Also worth mentioning is the trapped villains talking through the speaker on the new portal as the trap crystal flashes. The transition between the audio in the game to the portal speaker and back again is flawless and impressive. The new portal itself is cool and the way it changes colors throughout the game is even better than the portals from the previous games thanks to the new design. You can tell a lot of work went into just making sure everything was right with this part of the game, it wasn’t just cobbled together overnight so the game could be rushed out to market sooner.

The cons: Two-player gaming is still a little bit clunky in situations where both players are trying to bounce on the same bounce pad or when they get too far apart and the player the furthest ahead gets zapped back to the location of the one further back. This has been an ongoing issue for me going back to Spyro’s Adventure, but it’s not so annoying that it takes away from the enjoyment of the game (much less problematic than what we’ve run into in Disney Infinity). Also, the script writing for the character dialogue seems to have “dumbed down” a bit this time around – the writing just doesn’t seem as witty or have as much zing or creative effort behind it, at least not so far. This has a lot to do with a new character named Buzz, who has been written in to be our guide through the perils of each chapter of the story. And I mean virtually EVERY corner of each chapter, you can count on him being there with more yip-yapping. He chews up more scenery and does more talking than Flynn did in the first 3 games combined. I suspect Buzz’s heavy involvement in the game has to do with Doug Lawrence (the voice actor of Plankton on Spongebob Squarepants) being added to the Skylanders cast of voices this time around and they wanted to make sure they got their money’s worth out of him. He isn’t terrible, it’s just most of Buzz’s lines are so “captain obvious” for anyone who has played the previous games and already knows what’s going on in these games by now, I found myself pushing the button on my controller to skip most of his speaking parts by the halfway point of chapter 2. I suppose small children and others who experiencing Skylanders for the first time can find him useful. Just my opinion, I just think the writers could’ve tried just a little bit harder…unless they’re setting him up as the REAL big boss bad guy of the game at the end, now that I would definitely be on board with! 🙂

That said, the magic of Skylands is still alive and well. You can still play as all your Skylander characters you bought for the previous games and they keep all their stats and hats. Level 20 is still the max for the XP level meter for your Skylanders – I was kinda hoping for another increase this time, but I realize if they keep leveling up eventually they have so many health points they could become nearly invincible, which would take away from the challenge and integrity of the game. Most all of the familiar stuff from the other games is still there for Skylanders vets to enjoy, they even brought back skystones from Skylanders Giants. My son & I played through the 3 previous Skylanders games, and to us half the fun is finding all the hidden gems throughout the games. One thing about playing this with your children, though, is that inevitably you’ll be buying (at the very least) all…

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