FIFA 14 – Xbox 360

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FIFA 14 – Xbox 360

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FIFA 14 – Xbox 360

FIFA 14 - Xbox 360

  • Pure Shot – Shooting has been transformed. Players have the intelligence to adjust their stride and approach angle to find the best position for hitting the back of the net. Well-hit balls feel satisfying and goals are rewarding. As well as quality strikes, players can now shoot while off balance or rushed.
  • Real Ball Physics – Strike the ball with more force and finesse. Realistic ball physics now determines the trajectories of balls in game, enabling players to strike the ball with force from distance, drill low rising shots with accuracy, and blast dipping or swerving shots, just like real soccer players.
  • Protect The Ball – Dominate midfield and dictate the tempo of a match. Fend-off and block defenders from the ball while dribbling at any speed. Protect the ball from opponents to control play through midfield and dictate the pace of the match. Plus, out-muscle opponents for position before receiving the ball, then turn defenders to carve out opportunities.
  • Teammate Intelligence – Better decision-making delivers tighter, smarter marking and improved run tracking. Defenders recognize opportunities to provide support and win back possession. Attacking players have new ways to outsmart their opponents and break down tighter, more intelligent defenses by creating space for themselves, running along the backline and checking their pace.
  • Sprint Dribble Turns – Utilize quick, explosive cuts and turns to beat defenders one-on-one while sprinting with the ball. Players can move in any direction, preserving their natural momentum and maintaining possession of the ball.

Experience the emotion of scoring great goals in FIFA 14. The game plays the way great soccer matches are contested, with innovations to the award-winning gameplay that inspire fans to build play through midfield, dictating the tempo of a match. Feel the tension as chances are created, and experience the thrill of hitting the back of the net. A new feature called Pure Shot and a brand-new ball physics system will transform shooting, making every shot attempt feel real, and when players connec

List Price: $ 9.49

Price: $ 9.49

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Wayne Buzzard

June 6, 2016 at 8:44 am
101 of 119 people found the following review helpful
3.0 out of 5 stars
A step backward in the endless tug of war between realism and fun, September 25, 2013
Wayne Buzzard (Lafayette, CA United States) –

This review is from: FIFA 14 – Xbox 360 (Video Game)

I have been a big fan of the FIFA series dating back to FIFA 10. I buy the game every year and have played thousands of matches over the last several years. Every year the game is fundamentally the same with a few minor differences. Sometimes the changes are for the better and sometimes they’re for the worse. This year is pretty typical in that regard. There are some great new features and some shockingly bad ones. Here’s quick breakdown of some of the game modes and some of the changes:

– Shot physics have been altered. Now the ball will dip and knuckle more than in previous FIFA games. This seems like it will improve the variety of goals you can score, yet many of the same flaws remain. The finesse shot (curling shot) is still very overpowered. Meanwhile, goalies are still way too good at making quick reflex saves on powerful shots at short range. What that all adds up to is that the finesse shot is still your go-to bread and butter shot in all 1-on-1 situations, so the variety that the developers aimed for wasn’t totally achieved.

– Player movement has been altered. More specifically, players have a greater sense of momentum. It is harder to start and stop instantly. Sharp cuts and 180 degree shifts in direction will be more gradual. Some reviewers have praised this as being more realistic than the last few FIFA games, where sometimes it felt like you were steering a race car instead of an athlete. I agree that this change is more realistic, but is it more FUN? I don’t think so. The slower movement gives the whole experience a less responsive feeling, which can be very frustrating. Many times you will spot an opening for your player and try to weave into that space, but the slow change of direction will result in him being tackled before he can react. The overall result here is that defense feels overpowered whereas attacking play has been nerfed. One of my favorite things in the game was to pull of crisp skill moves and slaloming runs with speedy players, but now I’m finding the game a bit muddy and slow. It might be more realistic, but it is a lot less fun than FIFA 10-13.

– AI has been upgraded. Computer players will have smarter movement on offense and defense. The good news here is that your computer teammates will be smarter about making runs so you pick them out with a pass. However, the CPU is still far too mechanical and tidy on higher difficulties. They will psychically sense your incoming tackle and change directions at the last moment to avoid you. The whole experience of playing against the computer can be very frustrating due to the lack of random variance and error. Even world class players make bad touches and mistakes in real life, but the CPU in FIFA plays like a machine. I much prefer to play against human players because there is more variety. It’s also worth pointing out that many of the same AI flaws that have existed in the game for YEARS are still glaring. For example, defenders are absolutely horrible at making aerial challenges for the ball. So many times when a cross is whipped in, they will just stand flat-footed and let the attacker spike it right over them. In general, players lack awareness of the ball and aren’t aggressive enough when it is near them. Many times the ball will squirt loose into space and your players will take steps away from it instead of trying to pounce like they would in real life. These minor AI flaws can really hinder the enjoyment of the game.

– Ultimate Team is back and better than ever. If you don’t know what Ultimate Team is, it’s a game mode that allows you to collect and trade players in order to build your “ultimate team.” However, even though the game mode bills itself as Ultimate Team, there is a chemistry system in place that effectively prevents you from linking players in your lineup unless they play in the same league or have the same nationality. This really limits your creativity and prevents you from building your actual ultimate team. For example, you can’t link Ibrahimovic with Cristiano Ronaldo and get full chemistry because they don’t share a common league or nationality. Putting that aside, there are a number of nice new features in Ultimate Team this year. There are more leagues in the game than last year, including the Colombian league. The interface and player search feature have greatly been improved. Single online matches have returned after shockingly being left out last season, but now they can’t end in a draw like they could in FIFA 12. If you are drawing after 90 minutes, you have to play extra time and go to penalties. Annoying because single matches are supposed to be more casual and not so win-at-all-costs like the tournaments and seasons.

My two favorite new features in Ultimate Team are the new chemistry styles and the removal of formation cards from the game. In previous FUT games, you had to convert your players to the correct formation every time you wanted…

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John W. Garner

June 6, 2016 at 9:24 am
35 of 40 people found the following review helpful
3.0 out of 5 stars
Headers and Corners Galore., October 2, 2013
John W. Garner

This review is from: FIFA 14 – Xbox 360 (Video Game)
I’ve been playing FIFA religiously since 2006. Here are some of the major gameplay changes that I noticed from FIFA ’13:

Smaller Field/ Slower Gameplay – The game play has been slowed down quite a bit, and you find yourself operating in close-quarters a lot. The field feels a lot smaller which is more realistic. However, it seems like it is easier to sit back and play defensively which is not much fun for me.

Catching Passes/First Touch – All players can catch passes and trap the ball more easily than in ’13. I liked that it was harder in ’13 because it took more skill on the behalf of the player. You couldn’t run full speed with a Center Back and catch a pass in stride – you would have to slow down and trap the ball before continuing your run. Now it seems that everyone catches passes without losing the ball as much.

Finesse Shot – In ’13, I found the “right-bounce”, finesse shot to be almost useless. It was easier to just slide the ball along the ground past the keeper. In ’14, this shot has made a comeback. This is a return to prior years, which I like. It takes more time to line this shot up, so you should be rewarded for being able to execute it.

Player Size/Strength – In ’14, you can really utilize a player’s strength and size. In ’13, it seems that speed and dribbling were all that mattered. Now you can muscle people away from the ball and use your height to catch passes from the air (hopefully Messi can no longer wrestle air balls away from Center Backs while jumping!). I like this, however, it seems that it is much easier to score now on headers and corners. There is nothing more frustrating than when you trap your opponent outside the box and he tries a desperation cross only to score a header. Goals off of corners are also really weak, and I even feel bad when I convert on them. I’ll take a win any way I can get it, but it is so much more satisfying when you actually beat your opponent and score.

Overall – These are my first impressions. With any new FIFA it takes time to adjust. I am biased towards the negative because I excelled at ’13 right away. ’14 does not really cater to my style of play. That being said, I will still play it every day until ’15 comes out.

UPDATE: After playing this game for 2 months, I have become very frustrated with it. I may even switch to Madden or NHL until FIFA ’15. The conversion rate on headers and corners is much too high. Over half of the goals online are scored on these plays. In FIFA ’13 I could convert on 5-10% of corners. In ’14 it is seriously around 40%. With Gareth Bale delivering on corners, my player gets his head on it 90% of the time. Every game on Xbox Live is Real Madrid vs. Real Madrid. Kick the ball upfield to Ronaldo or run down the sideline and cross it in. If you don’t score on the cross, you’ll convert on the corner. I do not enjoy this style of play at all, but it is so effective what else can I do? I could play my old style and lose every game. Finesse shots from outside the box are also much more effective. You can win your games without ever getting a direct shot from inside the box.

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June 6, 2016 at 9:56 am
19 of 26 people found the following review helpful
1.0 out of 5 stars
They couldn’t make a game worse than this even if they tried, November 2, 2013

This review is from: FIFA 14 – Xbox 360 (Video Game)
Let me get straight to the point, Fifa 14 is by far the worst FIFA game I’ve played in the last 5 years! Unfortunately EA sports has not made any improvements to the game, but they have also ruined it by trying to make it more realistic(!). I’m not complaining because I can’t win ,I just won my season one championship last week so I know how to play. The point is that FIFA 14 is not fun anymore…

What EA has failed to understand is that video games are meant to be fun. when you attempt to make a game realistic (in your own thoughts), you should consider the fact that it must not spoil the fun. As you can read in other reviews there are many many many issues that happen way too often in a game which makes you want to break your game. Just to mention a few:

– super sluggish game-play and increased momentum of players
– Easy cross and header goals that happen way too much in every game (Trust me, I also score most of my goals this way)
– Dribbling with the best players in the world is almost impossible because of super late reactions and movements
– Lofted through balls (which was so bad in the beginning that EA released a patch to fix it in the first few weeks)
– Unrealistic first touch controls (sometimes players like Messi seem to have no idea how to stop an easy pass)
– Ridiculously foolish team-mates (some things are totally out of your control…)
– Forwards are in offside position 90% of the time (and don’t seem to care at all!)
_ Throw-ins are just a joke!Players spend most of the time running after the ball themselves as if there’s no one out there

Overall, after a game (specially at higher levels) you don’t feel like you won the game because you’re good. Instead you feel like you only won because you were lucky. That’s what kills the fun in a sports game.

After all, it’s EA and they sure know how to be the winner of “Worst Company of the Year” for 2 years in a row. If you haven’t purchased the game yet, don’t buy it. It’s just a waste of time and money…

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